Mine Yilmaz-Ulas
Mine Yilmaz-Ulas
3D Artist
Vancouver, Canada

Summary

I am a 3D artist with a BA in Painting and a MSc in Computer Aided Arts & Design with a thesis focusing on procedural content generation in video games. I focus on modeling and texturing hard-surface objects and props.

Most recently, I have co-authored a 3D adventure game The Family Skeleton and worked on some pre-rendered Flash games back in the day.

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Software proficiency

Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Illustrator
Illustrator
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag